This simulation demonstrates the concept of gravitational acceleration, which is the rate at which objects accelerate towards a planet due to gravity. Gravitational acceleration is different for each planet or moon depending on their mass and size. On Earth, this acceleration is approximately 9.81 m/s², meaning an object will increase its velocity by 9.81 m/s every second as it falls.
The key equations used in this simulation are derived from Newton's laws of motion:
In the simulation, the ball falls under constant acceleration, and its position is updated based on the gravitational acceleration of the selected celestial body. As the time progresses, the velocity increases, demonstrating how gravity accelerates the object towards the ground.
You can experiment with different planetary bodies from the dropdown, and observe how their unique gravity values affect the speed and fall of the ball.
The simulation is based on several ideal assumptions to simplify the physical model. These assumptions are: